Launch Media Composer project with the camera footage loaded into project | NOTE - THIS WORKFLOW REQUIRES THAT ALL THE CAMERAS WERE JAM SYNCED TO THE SAME TIMECODE GENERATOR AND ALL CAMERAS HAVE MATCHING TIMECODE |
Change the Media Composer Settings | |
Double click on the Composer Settings and change the Data Display | |
Go to the Keyboard settings and double click on Keyboard | |
Keyboard settings will open. We want to map some commands to the keyboard as well as to the Composer Window | |
Go to >Tools>Command Palette or click on Command 3 or Control 3 (win) | |
Command Palette opens | |
Make sure you have Button to Button Reassignment selected | |
Then just drag whatever button you want to any open blank key or position on the composer window. | |
Go to the MCam tab of the composer menu and choose to set the Quad Split function to the source side of the composer window. | |
The keyboard should still be open and to bring it to the front of the application go to >Windows>Keyboard - MC Then it is easy to drag the icon off the command palate and map it to the keyboard | |
Example of the keyboard mapping | |
CLOSE THE COMMAND PALETTE!! OR AVID WON'T WORK CORRECTLY | |
Open the bin containing the multi cam clips. Select the matching takes from the different cameras that shot the different angles of the scene. | |
Then go to Clip>Group Clips | |
Choose Source Timecode since all our clips have matching timecode Click OK | |
Will make a grouped clip with the following icon that looks like a quad split | |
Double click the grouped clip to load it into the source monitor | |
This is the quad display that will display all 4 camera angles | |
The Quad split display will be grey when audio is not following video. | |
The green icon will toggle from grey to green when audio follows video is selected so which ever shot is selected for video editing the audio will follow | |
For our example we are only using audio from the wide shot | |
Next go to >Special>MultiCamera Mode | |
Click Play or spacebar- on the timeline and in the source window choose what camera to display. The green line underneath the camera angle shows what camera angle is shown in the timeline | |
When the timeline finishes playing it will show all the edits applied by switching active camera angles in the source window | |
If you want to change a clip in the timeline put the blue cursor on it and click the up and down arrows to change shots |
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