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General

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    • This edited volume is the result of the preservation of Complex Objects Symposia: http://www.pocos.org/
    • Earlier versions of some of the articles in the book (and several articles that are not included in the book) are available here: http://www.pocos.org/publications.php
    • As you can see from the site, POCOS, divided "complex objects" into 3 major categories: 
      • visualizations & simulations
      • software art
      • videogames & virtual worlds

Archaeology

Architecture

Art