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CHECKERBOARD YOUR AUDIO
First, when building your audio in the Timeline, consider checker-boarding it. This means to
put all the same audio on the same track.

There are several benefits to checker-boarding:
Having a consistent organizational structure for editing your audio decreases mistakes
and speeds editing.
It makes it easier to figure out what you did when you go back to re-edit a project you
haven't worked on for a while.
It decreases the amount of time an audio engineer needs to reorganize your project if
you send it out for mixing, which saves you money
It is a common-sense, professional way of working.
Audio engineers have been checkerboarding their projects for years. In fact, my system is
modeled after many that I've seen used in professional audio suites – where mixing a major
motion picture soundtrack can have over 100 tracks of audio!
While I don't expect you to be mixing an audio project that big, we can still follow the same
procedures.

So, here is how I organize the audio in all my projects:
A1, A2: Main talking head audio - for example, the main speaker on V1
A3, A4: B-roll audio from clips on V2
A5: Narrator
A6, A7, A8: Sound effects - wild, not synced with video
A9, A10: Music cue 1
A11, A12: Music cue 2
If I don't have a narrator, or don't need three sound effects tracks, I simply move everything
up. But I ALWAYS build my sequences in this order.
If I have a guy narrator and a girl narrator, I'll put them on separate tracks, as they get
different EQ and filters during mixing.




NEVER GO OVER ZERO


The most important rule to remember with audio is that your audio
MUST NOT EVER go over zero. Not once. Not even a little bit. Not
even when no one is looking. NEVER!
Unlike analog audio, digital audio starts distorting as soon as your
audio levels exceed zero and those red clip lights flash on. While
Larry's Final Cut Studio Newsletter - #52 - Jan. 2009 http://www.larryjordan.biz/nxltrs/nxltr_52.html
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you are mixing, these red lights tell you that your audio levels need
adjusting.
However, during final output, those red lights indicate that your
audio has been permanently damaged and there is not a
technology on the planet that can fix it. You'll need to go back to
your source materials and remix.