EQ |
frequency. Choose the frequency change point.
Good for rumble.
Filter: Filters out frequencies below a designated frequency point, allowing frequencies above the frequency point to pass through. AKA low cut. |
Either boosts or reduces gain under a |
to do. Choose the frequency change point and
whether you want to increase or decrease the
gain under that frequency
designated frequency point. |
Shelf: |
Either boosts or reduces gain |
designated frequency point. |
• Can also isolate various frequencies with q10, etc
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Compressors |
dynamic range. Leveling out peaks and valleys
Attenuates audio above a designated threshold at a designated ratio, attack time and release time. • Threshold: Signals that exceed this level will be compressed. • Ratio: Sets the compression ratio. The range is based on decibels • Attack and Release: the compressor’s ‘grip’ on the signal; how |
• Gain Reduction: The amount of gain being reduced by the compressor | |
Limiters |
threshold. Prevents signal peaks.
A compressor with a high ratio, typically well over 10:1. • Reduction: Indicates the amount by which the signal is being • Threshold: Sets the threshold level. Signals that exceed this level • Attack and Release: the limiter’s ‘grip’ on the signal; how long it • Lookahead: Pre-activates the given limiting settings by a designated time. | |
Expander/Gate |
Reduces noise by decreasing the gain of signals that fall below a • Threshold: Sets the threshold level. Signals that fall below the • Ratio: Sets the amount of expansion. For example, if this is set to • Range: how much will volume be reduced. |
DeEsser • Reduction: Indicates the amount of gain reduction in dB. It |
• Threshold: Signals that exceed this level will be compressed.
Signals that are below it will be unaffected. A setting of 0 dB is
equivalent to no de-essing
. • Frequency: Sets the frequency band in which the DeEsser |
Pitch shift |
speeding up the signal; may or may not compensate for time |
duration change.
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than 1 is slower/lower.
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the same, but just the pitch to increase/decrease. Otherwise it will |
slow down/speed up the sound. |
Reverb
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high initial build-up of echo density. Low settings cause low initial |
buildup.
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True verb |
Normalize |
Gain |
Delay
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Modulation • Flanger adds a time-delayed copy of the audio signal to itself.
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