- Created by Kaitlyn E Dougherty, last modified by Caleb King on May 30, 2024
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General Information
- The team captain and all players are responsible for all information contained in the General Rules Page and in the following page.
- Participants must have a valid photo ID with them at all times.
- Intramural Cornhole is governed by the rules of American Cornhole League, Intramural Policies and Procedures, and the following modifications.
- Players should have checked in, shown ID, warmed up, and be ready to play prior to the scheduled game time.
Players
- A team consists of 2 players (1 male and 1 female for coed).
- The maximum number of players on any roster is 3.
Time-outs and Timing
- Each team is allowed one 90-sec time-out per game.
- Time-outs do not carry over to the next game.
- The opposing players who did not call the timeout may also leave the pitcher’s box in order to view the other board.
- Touching of bags is prohibited. If a player (or a player’s teammate) touches a bag that is in play during the timeout (or during play outside of a timeout before the round is complete), the round immediately ends and all bags are transitioned to the next round at the other board.
- Each player will have 20 seconds to pitch his or her bag from the moment that the opposing player’s bag comes to rest on the other end.
No Show
- If a team is not present and ready to play by (5) five minutes after the scheduled match time, the 1st game will be a no show. The team ready to play at match time will have the choice of service and side of court to start the 2nd game.
- If a team is not present and ready to play by (10) ten minutes after the scheduled match time, the entire match will be declared a no show.
- A team with one no show will not be eligible for the playoffs and must contact the Intramural Office to indicate they wish to play any remaining pool play games.
General Rules of Play
- A game begins with a round in which the winner of the coin toss chooses who pitches the first bag.
- A pitch of a cornhole bag may be underhand or overhand.
- When pitching a bag, players must release the bag before any part of the player’s body touches the ground on or beyond the foul line.
- Upon release of the bag during a pitch, a player must have at least part of one foot inside the pitcher’s box and not across the foul line
- A round is defined as a complete sequence of all bags thrown by two players towards one board.
- Scoring is calculated at the conclusion of each round.
- Play continues until a score of at least 21 points is achieved by one team at the conclusion of a round.
- If a player pitches in an incorrect sequence, the bag that is incorrectly pitched is forfeited.
- If one partner of a doubles team cannot finish the match for any reason that game will be forfeited by the team that could not finish by a score of 21-0
The Game
- A match consists of winning two out of three games
- Play continues until a score of at least 21 points is achieved by one team at the conclusion of a round.
- A game is won when a team scores 21 points and has at least a two-point advantage over the opposing team. No game shall exceed 25 points. If the teams are tied at 24-24, the first team to score the 25th point shall be declared the winner.
- All games will use the rally point system with a point awarded on each service or awarded side out. Winners are determined as described above (first to 21, win by 2, cap at 25)
- Teams switch sides once one team has reached 11 points.
- If a player pitches in an incorrect sequence, the bag that is incorrectly pitched is forfeited.
- If a player refuses to finish a game, that player will forfeit the game by a score of 21-0
Layouts
- A rectangle measuring 3 feet wide by 4 feet long (length of board) on either side of a board designates a player’s pitcher’s box.
- A lane is defined as two pitcher’s boxes directly across from one another on two different boards on one court.
- If a right-handed player is in the pitcher’s box forcing his right hand to be directly over a board, the other pitcher’s box in his or her same lane would be on the opposite board forcing his right hand to be on the outside towards the edge of play.
- In doubles play players on the same team will line up directly across from each other in the same lane, not diagonally from each other in opposite lanes.
- The foul line is designated as the front end of the board, which is also marked by the front edge of a player’s pitcher’s box.
Scoring
- Scoring is always completed at the end of a round, not during.
- The board at the end of a round is valued to 1 point.
- Bags “hanging” in the hole are valued at 1 point.
- A bag through the hole at the end of a round is valued to 3 points.
- A bag that neither went through the hole nor is lying on top of the board at the end of the round is valued at 0 points.
- Bags that are lying on top of the front edge of the board but are touching the ground are valued at 0 points.
- Bags that are touched the ground or any other surface before touching the board or going into the hole are valued at 0 points and must be removed from the board by an official.
- If this bag causes other bags on the board to move, the final resting places of the bags in play will count.
- All scoring for a round features cancellation
- For example, Player A pitches 3 bags in the hole and 1 bag on the board for a total of 10 points. Player B pitches 2 bags in the hole and 2 bags on the board for a total of 8 points. Player A will then earn 2 points (10-8=2) towards his or her overall score (or team’s score for doubles play).
- Players must wait 3 seconds after a bag comes to a stop on the board before the players may pick up a bag at the end of the round. If a bag is slick enough that it begins to slide down the board, players must wait for that bag to come to a complete stop before proceeding with a round.
- Players may not interfere with an opponent’s bag during its flight path.
- If a player interferes with the flight of a bag, the rest of that player’s bags are forfeited for the remainder of the round and the pitching player gets to re-pitch the bag. a. If bags in play are moved as a result
- Talking, yelling, and movement that is distracting to the opposing team is not permitted.
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